Gangs and community

A gang is a Discord role

There is no in-game clan system. Buying a gang buys a role, a chat and killfeed tag, a colour, and a place to organise. Membership is holding the role, so there is no second copy in game that could ever disagree with it.

  • Take the role and the tag is on you the next time the server reads it. Lose the role and it is gone. Nothing to sync, nothing to reconcile by hand.
  • Teams in a tournament are gangs, and a roster is whoever held the role at sign-up.
  • The gang platforms above the map are not gated on any of this. They are open to everybody.

What that rules out

No clan menu, no invite codes, and no application sitting in a queue waiting on a staff member. The in-game clan resource is on disk and deliberately not started, so there is nothing for it to fall out of step with.

A gang buying a private copy of the world is designed and not built. It is on the roadmap and it is not a feature.

Chat and voice

A message in a 1v1 stays in the 1v1

Four channels and no crossover

All, team, clan and staff. All reaches your world only, so a message in a 1v1 never lands in front of the other two hundred players.

Proximity voice

Mumble, with the speaker’s name and role badge drawn on screen while they talk.

Tags come from the server

Name colours and chat tags are resolved from a cosmetic the server owns, never from anything inside the message.

A mute is a mute

Text and voice together, because it is the same permission. Talking at all can optionally be gated on a verified Discord role.

Discord

One account, verified once

Roles, gangs, staff rank and badges all come from Discord, and the server reads them live rather than storing a copy that goes stale.

Linking is one button, not a code

You join, the bot messages the account you claimed and asks whether that was you, and you press the button. The FiveM discord identifier is treated as a hint and never as proof, so nothing is granted without a verified link.

The bot runs inside the server

No second application to keep alive and no privileged intents. /link and /status for everyone, /lookup, /ban, /unban and /history for staff.

One ordered role ladder

Staff rank, badges and gang tags all come down the same ladder, so there is one place to change who has what.

Rich presence and logging

The server appears on your Discord profile with a join button and a website button. Anti-cheat, moderation, chat, match, store and system events are batched one way into Discord channels.

Tournaments

Results cannot be reported

Brackets are single elimination with sign-up, ELO seeding and match orchestration through the same hub every other match uses. A result comes from the server that ran the match, so there is nothing to submit and nothing to dispute.

  • Rosters are snapshotted at sign-up, so a team cannot field three ringers registered after the fact.
  • Teams are gangs. Organiser commands are console-only.
  • Entry is free. There is no paid bracket and there will not be one.

Spectating and casting

A living player in a match may never spectate
Not their own match and not another one. The target list is composed by the server, so a modified client gains nothing by asking for more of it.
Eliminated in a round mode
The camera locks to a teammate, and your respawn ends it.
Casting
A free camera and nameplates, gated on staff rank or the Creator Toolkit.

Creator codes

Referral codes for streamers, entered once with /code. The player gets a welcome cosmetic, the creator gets a number, and the actual discount is a Tebex coupon. Attribution is permanent and self-attribution is refused. Nothing in that flow touches money or a fight.

Bring a crew

A gang is one role away

Take the role and the tag is on you the next time the server reads it. No ticket, no form, and no roster to keep in sync by hand.